Moving
WASD move (relative to where you're looking) · Shift sprint — watch the stamina bar
O/I or mouse wheel zoom · the mouse aims
Fighting
LMB click a bug to target it — the rifle fires ONLY at your target
RMB clears the target · while locked, A/D orbit your victim
Your shield soaks hits before health — it recharges slowly on its own
The fort
Stand on a gate pad to work the drawbridge · every wall can be chewed down
The Engineer's torch fixes EVERYTHING: repairs walls, huts, gates and the core, rebuilds destroyed sections, and un-jams a chewed-through gate (all pop back at quarter strength)
The run ends when the CORE falls — keep the bugs off it
Classes
F is the class key: Commander arms the orbital strike · Medic and Engineer swap rifle/beam
Flame Thrower and the beams run a 30s tank — the kit icon counts the cool-down
Other
M mute · Esc menu / back · death is permanent for the run